I think what you're doing is a really cool idea, and I love that funding important foundations and philanthropic/environmental work is part of your vision. I also think your plan is pretty reasonable in how you're using the technology and integrating it all. My concern is just how many artists really want to take advantage of "chants" in their music. It may be simply because of the genres that I listen to--I have a pretty substantial music collection, though--but I don't recall this kind of contribution playing a major role in most forms of music, and on that point, I'm not sure how much use or interest your product would see by other artists on a large, widespread scale. So in other words, I love what you're doing and how you're facilitating it and your vision, but I'm just not sure that the product itself will be popular, or at least enough to justify this kind of expenditure. Do we have any market research available that suggests that this is likely to become widespread? I looked at your spreadsheets, but I'm not sure what your projections are based on. What makes the inclusion of crowdsourced audio more than just a gimmick? I can see a ton of downloads happening if some big name artist decides to implement this for a track or video or something and tells all their fans, but how do we know the likelihood of such an event? Without some semblance of knowing the odds there, it seems like a big gamble. Having the proposal broken down in to multiple months of funding and with escrow definitely mitigates a lot of that risk for us, but I think if there was more assurance on the projected popularity of the project, it would do a lot to assuage potential concerns MNOs might have. If you could address that, the rest of the project could definitely be a useful integration with a lot of great outcomes for all parties involved.