eduffield
Core Developer
Onyx v3 Release - 10.17.23
Many improvements are included:
- Fix for the "dead change" issue (https://darkcointalk.org/threads/dead-change-an-anonymity-issue.3019/). This was fixed by adding a 0.1DRK denomination and having the client overpay by an average of 0.05DRK when transacting anonymously. This eliminates change, which causes the vulnerability and allows for far greater anonymity.
- Removed the 500DRK denomination.
- Replaced the 3 option payment combobox with a "Darksend" checkbox.
- Darksend "unlock only to anonymize" feature (UdjinM6)
Other DOS vulnerability fixes:
- Darksend Outputs/Collateral Outputs payment scripts are now checked to make sure they're normal
- Collateral now checked for nLockTime
- Masternode list can only be requested once per IP per day now
Memory bandwidth improvements
- Darksend transactions are now sent headers first and full data is requested once (saving up to 90% bandwidth)
- Masternode pings are now much more efficiently broadcast to the network
Who should update? Everyone!
Thanks to UdjinM6 and Flare for help with debugging and development. Also thanks to everyone who helped test and find all of the bugs! You guys are awesome!
--
Downloads
10.17.26 Onyx V3 - All Users
Source: https://github.com/darkcoin/darkcoin
Windows .exe: https://github.com/darkcoinproject/darkcoin-binaries/raw/master/darkcoin-0.10.17.26-win.zip
Mac OSX: https://github.com/darkcoinproject/darkcoin-binaries/raw/master/darkcoin-0.10.17.26-osx.dmg
Linux: https://github.com/darkcoinproject/darkcoin-binaries/raw/master/darkcoin-0.10.17.26-linux.tar.gz
Change Log
10.17.21
- fixed dsee fake-signing vulnerability & reduced spam logging
10.17.22
- Allow new dsee broadcasts to overwrite existing addresses of masternodes
- Fixed broken unit tests
- Fixed P2Pool connectivity issues (minprotocol = 70043 now)
10.17.23
- Fixed a minor DSEEP vulnerability
10.17.24
- Fixed possible masternode payments exploit
10.17.25/26
- Fixed bugs with Start-many
- Fixed an issue where clients might not be able to validate a block and get stuck
Many improvements are included:
- Fix for the "dead change" issue (https://darkcointalk.org/threads/dead-change-an-anonymity-issue.3019/). This was fixed by adding a 0.1DRK denomination and having the client overpay by an average of 0.05DRK when transacting anonymously. This eliminates change, which causes the vulnerability and allows for far greater anonymity.
- Removed the 500DRK denomination.
- Replaced the 3 option payment combobox with a "Darksend" checkbox.
- Darksend "unlock only to anonymize" feature (UdjinM6)
Other DOS vulnerability fixes:
- Darksend Outputs/Collateral Outputs payment scripts are now checked to make sure they're normal
- Collateral now checked for nLockTime
- Masternode list can only be requested once per IP per day now
Memory bandwidth improvements
- Darksend transactions are now sent headers first and full data is requested once (saving up to 90% bandwidth)
- Masternode pings are now much more efficiently broadcast to the network
Who should update? Everyone!
Thanks to UdjinM6 and Flare for help with debugging and development. Also thanks to everyone who helped test and find all of the bugs! You guys are awesome!
--
Downloads
10.17.26 Onyx V3 - All Users
Source: https://github.com/darkcoin/darkcoin
Windows .exe: https://github.com/darkcoinproject/darkcoin-binaries/raw/master/darkcoin-0.10.17.26-win.zip
Mac OSX: https://github.com/darkcoinproject/darkcoin-binaries/raw/master/darkcoin-0.10.17.26-osx.dmg
Linux: https://github.com/darkcoinproject/darkcoin-binaries/raw/master/darkcoin-0.10.17.26-linux.tar.gz
Change Log
10.17.21
- fixed dsee fake-signing vulnerability & reduced spam logging
10.17.22
- Allow new dsee broadcasts to overwrite existing addresses of masternodes
- Fixed broken unit tests
- Fixed P2Pool connectivity issues (minprotocol = 70043 now)
10.17.23
- Fixed a minor DSEEP vulnerability
10.17.24
- Fixed possible masternode payments exploit
10.17.25/26
- Fixed bugs with Start-many
- Fixed an issue where clients might not be able to validate a block and get stuck
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